Driven by passion, I spend my time developing eSports products during the day and gaming or organizing tournaments during the night. My enthusiasm spur my way into trying out different environments and activities, while my thirst for knowledge has taken me many places.
I love hiking and enjoy spending time on the summit. I used to ride the bike for hours along the Danube, but traded it for hours of swimming in turquoise lagoons. I shape newcomers, encourage and motivate people to get involved into eSports. I attend events all over the world while actively supporting and developing the local eSports scene.
Lead of multiple and diverse teams (editorial, streaming, admins) that thrive to connect video game players, fans and representative brands alike into a hub of the latest news, detailed statistics, insightful interviews and live events for the most famous electronic sports in Romania.
Lead of a project characterized by hard-work and passion for eSports that, in time, became a landmark for the Romanian Gaming scene. I work along enthusiastic and passionate individuals, offering guidance and assistance on their path towards an eSports career.
At joinDOTA I was responsible for overseeing the first three seasons of joinDOTA League as well as managing a small team of junior administrators responsible for League Divisions.
In 2014 I worked with PGL on multiple events, like DreamHack Bucharest, DreamHack Masters and IeSF World Championship.
Development of features and services for the the world's biggest eSports media and coverage platform, serving millions of gamers a month. Responsible for Front-and Back-end development, legacy code maintenance as well as designing and developing new modules and features.
Development of modular application for hospital environment & Integration of new technologies with old technologies/platforms. Responsible for Front-and Back-end development as well as working out concepts that allow modules based on different technologies to run together.
Back-End development of EJB-Components for automotive industry. Defined and executed test cases on multiple modules.
Creating and managing database applications for automotive industry.
Published in the 10-th National Conference on Human-Computer Interaction. P.181-184, Cluj-Napoca, Romania, 2013.
Individual development of a route-planning and autonomous car traveling system, as part of my Bachelor thesis.
Published in Computer Science Students Conference. Cluj-Napoca, Romania, 2013.